STEPN GO Dashboard

Token Price

-

GGT

$0.0000

GMT

$0.0000

GGT / GMT

0.0000

Market Price

Sneaker Floor Price

Common

Uncommon

Common

TypeFloor PriceMint0Mint0 Level10
Walker
Jogger
Runner
Trainer

Uncommon

TypeFloor PriceMint0Mint0 Level10
Walker
Jogger
Runner
Trainer

Raw Stone Price

-
Expected Value / Stone Info Efficiency × 22.5% + Luck × 22.5% + Charm × 22.5% + Karma × 22.5% + Mystery × 10%

0.0 GMT

Stone TypeFloor PriceDrop Rate
Efficiency22.5%
Luck22.5%
Charm22.5%
Karma22.5%
Mystery10.0%

Mint

Mint Cost

Common × Common

Mint CountMint Cost
Mint Cost (GMT) Info GGT Mint Cost × (GGT / GMT) × Dooar Swap Fee(1.03%) + GMT Mint Cost
Mint Profit
(Excluding 6% fees) Info Sneaker Floor Price * 0.94 - Mint Cost (GMT)
0 × 0480 GGT + 30 GMT
-
-
2 × 2600 GGT
-
-
3 × 3800 GGT
-
-
4 × 41000 GGT
-
-

Uncommon × Uncommon

Mint CountMint Cost
Mint Cost (GMT) Info GGT Mint Cost × (GGT / GMT) × Dooar Swap Fee(1.03%) + GMT Mint Cost
Mint Profit
(Excluding 6% fees) Info Sneaker Floor Price * 0.94 - Mint Cost (GMT)
0 × 01,680 GGT + 30 GMT
-
-
2 × 22,400 GGT
-
-
3 × 33,200 GGT
-
-

Mint Expected Value

Common × Common

ParentsExpected Value
(Excluding 6% fees)
Mint Profit
WalkerWalker--
Jogger--
Runner--
Trainer--
JoggerJogger--
Runner--
Trainer--
RunnerRunner--
Trainer--
TrainerTrainer--

Uncommon × Uncommon

ParentsExpected Value
(Excluding 6% fees)
Mint Profit
WalkerWalker--
Jogger--
Runner--
Trainer--
JoggerJogger--
Runner--
Trainer--
RunnerRunner--
Trainer--
TrainerTrainer--

Mystery Box

Mystery Box Profit

MB LevelRaw Stones / Box
Energy Required Info Based on 190 Luck Attributes
Energy Cost Info Energy Required × Energy Cost(520GGT / 90Energy) × GGT/GMT
Box Value
(excluding 6% fee) Info [Raw Stones / Box] × Expected Value × 0.94 (Excluding Marcket Place Fee 6%)
Box Profit Info Box Value - Energy Cost
Lv.110.24...0 GMT...
Lv.231.06...0 GMT...
Lv.393.39...0 GMT...
Lv.420.58.22...0 GMT...
Lv.539.517.90...0 GMT...
Lv.680.529.50...0 GMT...
Lv.712046.43...0 GMT...

Mystery Box Boost

MB LevelCooldownBox Profit
Normal Open
Profit / Day Info Profit Per Day = Box Profit × min(1, 4 Slot / Cooldown Day)
1 Day Early Info Profit Per Day = (Box Profit - 1 Day Boost Cost) × 4 Slot / (Cooldown - 1 Day)
2 Day Early Info Profit Per Day = (Box Profit - 2 Day Boost Cost) × 4 Slot / (Cooldown - 2 Day)
3 Day Early Info Profit Per Day = (Box Profit - 3 Day Boost Cost) × 4 Slot / (Cooldown - 3 Day)
4 Day Early Info Profit Per Day = (Box Profit - 4 Day Boost Cost) × 4 Slot / (Cooldown - 4 Day)
Lv.12 days計算中..................
Lv.23 days計算中..................
Lv.34 days計算中..................
Lv.46 days計算中..................
Lv.58 days計算中..................
Lv.610 days計算中..................
Lv.712 days計算中..................